At Mobile World Congress 2017 there is a lot of buzz around the massive amounts and types of data that mobile devices will be adding to the deluge of big data traffic that is already traveling over today’s enterprise networks.
The auto industry is gathering at the North American Auto Show in Detroit this week, after making a splash at the Consumer Electronics Show in Las Vegas last week. For years, we’ve been hearing about the car’s transformation to a “smartphone on four wheels,” and judging by what’s been on display in Detroit and Las Vegas, cars with the capabilities of a smartphone are the least of what’s ahead.
The annual Consumer Electronics Show that wrapped up in Las Vegas last week is widely known by its initials, CES, but Time.com suggests the 2017 version could easily have been known as “The IoT Show.” Why? “Just about any product shown will have some form of connectivity.”
Projections about how many “things” will be in the Internet of Things by 2020 vary, from 21 billion (Gartner), to 24 billion (Business Insider) to 28 billion (IDC). But even on the low end of that, there will be roughly three “connected things” for every person on earth.
For those of us immersed in the digital payments industry, how people pay for things is often far more intriguing than what they’re actually buying. And it just keeps getting more interesting.
As the Internet of Things (IoT) expands (Gartner says there will be more than 20 billion connected devices by 2020), so do the number of devices that can conceivably be "weaponized" by hackers
To keep up with the increasing magnitude and scale of IoT data that the automotive industry is generating, companies are beginning to leverage hybrid cloud models and harness global interconnection-oriented, colocation data center platforms.
Consumers have long accepted that marketers are collecting data from their online lives to learn their interests and preferences, and many now expect ads geared specifically to them. So it makes sense that programmatic buying – with the fast, audience-centric approach it fosters – is completely dominating the digital display ad industry.
Equinix believes mobile payments companies can deliver the best user experience by deploying IT right in the middle of the various ecosystems that must interact to make a mobile transaction happen. And we can bring them there.
A group of 45 Summer Games hopefuls, all sponsored by Visa, were given the wearable Visa payment ring to make purchases in and around Rio de Janeiro. The ring uses the same near-field communication (NFC) technology that enables users to make purchases with smartphones using “Pay” applications from Android, Apple or Samsung.